Struct termcolor::Ansi [−][src]
pub struct Ansi<W>(_);
Satisfies WriteColor
using standard ANSI escape sequences.
Methods
impl<W: Write> Ansi<W>
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impl<W: Write> Ansi<W>
ⓘImportant traits for Ansi<W>pub fn new(wtr: W) -> Ansi<W>
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pub fn new(wtr: W) -> Ansi<W>
Create a new writer that satisfies WriteColor
using standard ANSI
escape sequences.
pub fn into_inner(self) -> W
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pub fn into_inner(self) -> W
Consume this Ansi
value and return the inner writer.
pub fn get_ref(&self) -> &W
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pub fn get_ref(&self) -> &W
Return a reference to the inner writer.
pub fn get_mut(&mut self) -> &mut W
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pub fn get_mut(&mut self) -> &mut W
Return a mutable reference to the inner writer.
Trait Implementations
impl<W: Write> Write for Ansi<W>
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impl<W: Write> Write for Ansi<W>
fn write(&mut self, buf: &[u8]) -> Result<usize>
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fn write(&mut self, buf: &[u8]) -> Result<usize>
Write a buffer into this object, returning how many bytes were written. Read more
fn flush(&mut self) -> Result<()>
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fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
1.0.0[src]
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this write. Read more
fn write_fmt(&mut self, fmt: Arguments) -> Result<(), Error>
1.0.0[src]
fn write_fmt(&mut self, fmt: Arguments) -> Result<(), Error>
Writes a formatted string into this writer, returning any error encountered. Read more
fn by_ref(&mut self) -> &mut Self
1.0.0[src]
fn by_ref(&mut self) -> &mut Self
Creates a "by reference" adaptor for this instance of Write
. Read more
impl<W: Write> WriteColor for Ansi<W>
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impl<W: Write> WriteColor for Ansi<W>
fn supports_color(&self) -> bool
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fn supports_color(&self) -> bool
Returns true if and only if the underlying writer supports colors.
fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
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fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
Set the color settings of the writer. Read more
fn reset(&mut self) -> Result<()>
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fn reset(&mut self) -> Result<()>
Reset the current color settings to their original settings. Read more